
The Revenant
A third-person action RPG prototype in which a spirit inhabits living bodies, trading vulnerability for access, movement and power.
Explore the projectGame & Systems Designer
Narrative Designer & Writer
I build fictional worlds, design the rules that make them playable, and write the stories players can shape.
Personal projects in tabletop and digital games.
Open to opportunities with game studios.

Featured playable prototype · Public playtest
Thirty days at a law firm. Deadlines, office politics, and a life outside work that keeps asking for your attention.
A playable month of assignments, office conversations and choices about life outside work. Try the prototype and tell me how it feels to play.

Digital games, tabletop rules and stories built for play.

A third-person action RPG prototype in which a spirit inhabits living bodies, trading vulnerability for access, movement and power.
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A PC-first tactical cRPG built around an investigation in Dustmere, with alternative routes, companion agency and persistent consequences.
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A player’s handbook connecting character options, setting lore and rules in an industrial fantasy world.
Explore the projectTabletop rules & long-form writing
A player’s handbook, four adventures and an ongoing campaign. Explore the rules, prose and encounters behind the world.
Rules, narrative writing and design documentation, with enough context to find the sample you need.
Visit the libraryA story has to hold together.
A system has to give the player a reason to care.
I work across game and systems design, narrative design and writing. My projects connect player-facing rules, scenario structure and digital prototypes.
More about me and my approachI’m interested in game design, narrative design and writing opportunities. If the work fits your studio, I’d like to hear from you.
For roles, project enquiries and conversations about the work.
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